Its really fun but i think the grabber is horrible its not easy to control its too big for the screen and on top of that the piece moves freely i think it would make much more sense to just use your mouse
Do you mean behind the bottle? I might need to figure out a way to stop that from happening that's not just a n invisible wall. Originally that's why I decided to add a reset button (not implemented yet) but it does suck a bit to lose all progress.
This is just level one so not done yet. The limited space you have available for the grabbers is part of the challenge. But if this is recurring feedback I'll rethink that or find a way to better communicate this with the player.
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This has major Surgeon Simulator vibes, and I love it
The snowman is evil! Fun and frustrating otherwise. It can be a bit tiring on the fingers to drag all the time
Its really fun but i think the grabber is horrible its not easy to control its too big for the screen and on top of that the piece moves freely i think it would make much more sense to just use your mouse
thats the fun of the game, its a challenge
slow movement, but other than that, really fun
Proud of what I accomplished.
Glad you like it!
I think it's a good concept! one of the ship pieces are stuck outside of the bottle for me so I can't grab it
Do you mean behind the bottle? I might need to figure out a way to stop that from happening that's not just a n invisible wall. Originally that's why I decided to add a reset button (not implemented yet) but it does suck a bit to lose all progress.
The reset button does not seem to work
Yeah I'm aware. ui implement is next on the priority list.
is this it done? quite fun, needs fullscreen mode or take over mouse because the page gets in the way https://imgur.com/a/8zLLAI3
This is just level one so not done yet. The limited space you have available for the grabbers is part of the challenge. But if this is recurring feedback I'll rethink that or find a way to better communicate this with the player.